Supersonic Bridge Racing

Description

During my studies, the idea for a racing game was developed in a module where the player has control over the track. This idea became my bachelor’s thesis, which has stuck with me to this day.

  • Fly through checkpoints while building a track

  • Drive on your own track

  • Whoever reaches the finish line first wins!

  • Single-player with a global leaderboard

  • Multiplayer with split-screen

Technologies

Project Type

Game
Studies (Digital Ideation)
Self-Employed

Team

  • Gian Herzog (Freelance) - 3D Models

  • Levin Witjes (Freelance) - UI Design

  • Raphael Zaugg (Freelance) - Photography

  • Flurin Jenal (SGDA) - Mentor

  • Andrin Ruefer (Freelance) - Marketing

  • Blätsch (Freelance) - Music

  • Stumi (me) - Solo-Developer, Project Lead

Images