Supersonic Bridge Racing
Description
During my studies, the idea for a racing game was developed in a module where the player has control over the track. This idea became my bachelor’s thesis, which has stuck with me to this day.
Fly through checkpoints while building a track
Drive on your own track
Whoever reaches the finish line first wins!
Single-player with a global leaderboard
Multiplayer with split-screen
Technologies
Project Type
Team
Gian Herzog (Freelance) - 3D Models
Levin Witjes (Freelance) - UI Design
Raphael Zaugg (Freelance) - Photography
Flurin Jenal (SGDA) - Mentor
Andrin Ruefer (Freelance) - Marketing
Blätsch (Freelance) - Music
Stumi (me) - Solo-Developer, Project Lead
Links
Images
